Back to Endless Reality
Known issues and workarounds:
Steam on OpenSUSE
Under OpenSUSE Leap (42.3 at least), steam currently has an issue with mixing both host libraries, and steam-runtime libraries. This causes Endless to abort on startup. Running without steam works fine.
Solutions/Workarounds:
For more information, see:
Release Notes: 1.0.2
- Fixed issues where button mashing would let you control entities you shouldn't, causing crashes or softlocks.
- Added basic retro snes controller support
- Fixed a bug with Sea where Luna can disappear till the game is reloaded
- Fixed a bug where after defeating W, he would give you rides like nothing happened (causing crash).
- Fixed more text issues
- In Moon, prevent movement during intro cine.
- Angel Tear, Angel Lament and Phoenix Tear now report proper numbers for healing.
- W duplicates now exit battle properly
- Sentries will now tell you they can't be used instead of wasting MP
- Phoenix Tear FX fixed
- Teleport orb now resets animations properly
- Fixed a crash where bushes on top of you would cause entities to crash when using abilities
- Fixed a crash when canceling the tournaments menu
- Upgraded Wolf to newer version, improving reporting capabilities.
Release Notes: 1.0.1
- Fixed a bug where AIOps would overwrite other lua tables (would cause crashes fighting Leviathan)
- Fixed being able to walk underneath house walls in Sky - Residential
- Tweaked Sky I enemies
- Some grammar fixes